Relighting - Experiments with reflections and symmetry

Another re-lighting of the UE4 office scene. This time my goal was to develop a strong look with a futuristic feeling.
The scene is lit from scratch: Starting with setting up a custom sky, placing light sources with ies profiles and reflection probes. Color grading was done with a CLUT.

Carmen schneidereit symmetry v1 1
Carmen schneidereit space station2
Carmen schneidereit symmetry v2
Carmen schneidereit symmetry v3
Carmen schneidereit base

clean base scene from which I started lighting

Carmen schneidereit space station11

light complexity